Thibaut Coulon
View my resume FR

Thibaut
Coulon

AI Product Designer (UX/UI) & Brand Designer

B2B & B2C products

I design web and mobile products, from visual identity to journeys and interfaces. I use AI to speed up production, and I design features that integrate it to simplify users’ work.

See the projects View my resume

  • 8 years in digital design, 6 of them in product design
  • Available now

+33 6 47 80 05 64 coulon.thibaut@gmail.com Paris Car and motorcycle licence · Own vehicle

Projects

Each card shows the project’s setting and what shipped.

01 AI-powered

Creating a brand, its website and the business tool that runs it.

Observed results

  • 3D model generated from the tool: from several hours to a few minutes, for the models concerned
  • Cost price calculation: from about 15 to 5 minutes

Moon3D

Visual identity, showcase website and internal management tool for a 3D printing company. From the tool, AI models the parts in Fusion 360.

Freelance missionWebsite live, tool used every dayB2B and B2C

02

Taking complete bug reports from about 42% to 88%.

Results at launch

  • From about 42% to 88% complete reports
  • About 56% fewer follow-ups
  • From about 5 to 2 days for the first response, median time

Team measurements at launch.

Bug reporting

A guided form for players and a back office for studios.

In-house, Games2GetherLaunched on the platformB2C and B2B

03

Discovering and collecting the avatars created by players.

Result at launch

  • About +71% monthly avatar creations

Team data, from the month before to the month after launch.

Personas, avatar hub

The Humankind avatar hub and the Twitch Drops journey.

In-house, Games2GetherLaunched on the platformB2C

04

A design system adapted to each partner studio’s colours.

What the kit contains

  • Components, variables, templates and tutorials to prepare pages without a designer
  • Three colour levels: platform, studio and game

File available in Figma.

Partner studio Figma kit

So that each studio prepares its pages in its own colours, within a shared framework.

In-house, Games2GetherPublic Figma fileB2B, design system

05 AI-powered

Deciding what to watch tonight, alone or together.

In numbers

  • About 50 pieces of feedback from testers, over several versions
  • One month from the first mockup to release

Released on Google Play.

Klap

An Android app to pick a film or a series, from mockup to release.

Personal projectReleased on Google PlayB2C

How I work

  1. 01

    Understand

    I cross-check user feedback with the needs of the product and the team.

  2. 02

    Decide

    I present journeys and mockups to the team, and I run FigJam workshops to prioritise.

    Variants explored with AI

  3. 03

    Build

    I prototype in Figma with the design system and the RGAA rules, then I follow implementation with the team.

    Prototypes, components and copy, faster

  4. 04

    Test

    I prepare test scenarios, then adjust the interfaces with feedback from users and the team.

With AI

  • A clear frame. I give AI the project rules: UX principles, design system, brand guidelines and tone of voice.
  • Producing faster. Variants, prototypes, components and interface copy, produced faster.
  • Staying in control. I compare the proposals and validate each version. Design decisions stay mine.

ToolsClaude · ChatGPT · Codex · Figma Make · pen.dev

Experience

  1. –

    AI Product Designer & Brand Designer Moon3D, freelance mission

    First and only designer: visual identity, showcase website and internal management tool, with an AI feature. See the website

    See the missions
    • 3D modellingFrom several hours to a few minutes for the models concerned.
    • Cost price calculationFrom about 15 to 5 minutes, in a tool used every day.

    Usage observed on this project. The modelling gain is not a guarantee for every part.

    • Brand design: art direction, visual identity and brand guidelines, applied to the website and the business tool.
    • Discovery and UX/UI: interviews and workshops with the owner, priority journeys, Figma mockups and prototypes, content and quote request for the showcase website.
    • Business tool: interfaces for managing customers, orders, costs, stock and partial deliveries, with the related delivery notes.
    • AI feature: Claude orchestrates the creation of 3D models from the tool, Codex models the part in Autodesk Fusion 360. The owner validates the product description and answers questions.
    • Testing and iteration: journeys tested with the owner, interfaces improved from the owner’s feedback and daily use.
    • AI-assisted production: Claude Code to speed up delivery, using the brand guidelines and design rules. I made the Figma mockups, took the design decisions and checked the results.

    Tools: Figma, Claude, Claude Code, Codex, Autodesk Fusion 360. Read the case study

  2. –

    Product Designer (UX/UI) Amplitude Studios, then Games2Gether from July 2025 · Paris

    B2B business tools and B2C web journeys for Games2Gether, a video game community platform. Workshops and presentations in English with SEGA, Creative Assembly and Relic Entertainment.

    See the missions

    Activity transferred from Amplitude Studios to Games2Gether in July 2025, with the same position and missions.

    Team
    Designers, lead Product Designer, Product Owner, account manager, developers, QA and community managers.
    Sign-off
    Final sign-off on the CMS and the rewards was with my lead Product Designer.

    B2B CMS

    FigJam workshops with partners and the product team, settings grouped together and a preview added.

    Pages managed independently, freeing up about 4 hours a week for one developer.

    Rewards administration

    Gathering needs and designing suitable forms, with draft saving.

    About 2 hours of development freed up each week.

    Bug reporting

    Co-designing the guided form and the back office with the team.

    After launch, complete reports from about 42% to 88%, follow-ups down by about 56% and first response from about 5 to 2 days, according to team data. A before/after comparison, not an A/B test.

    Testing and iteration

    Preparing scenarios, running internal tests and improving the titles, statuses and information in the report list. SUS questionnaire after tests with the production teams.

    Design system and UI

    Contributing with the designers to components, variants, variables and the partner Figma kit. Documenting states and interactions in Dev Mode and following implementation with developers, in three-week sprints.

    B2C journeys

    Avatar hub and Twitch Drops journeys.

    Monthly avatar creations up by about 71% after launch, according to team data.

    Accessibility

    Checks during design in Figma, with RGAA Audit and Stark among others.

    Tools: Figma, FigJam, Dev Mode, Notion, Airtable. Contribution to web implementation in HTML, CSS, JavaScript and React.

  3. –

    Assistant web designer Ubisoft · Paris

    Newsletters in 12 languages, banners, templates, e-mail art direction and HTML/CSS integration. Tracking in Jira. See the visuals

  4. Graphic designer The Alamo · Paris

    DVD and Blu-ray covers, box sets, posters and social media visuals. See the visuals

About

Thibaut Coulon

I design both sides of a product: what customers see, and the tool that runs it.

8 years in digital design, 6 of them in product design, in product teams and as a freelancer. From visual identity to interfaces, with AI where it makes the work simpler. French, native. English, C1.

  • Brand design
  • Visual identity
  • User research and testing
  • Prioritisation workshops
  • User flows and wireframes
  • Web and mobile interfaces
  • Design system
  • Handoff to developers
  • AI-powered features
  • Accessibility (RGAA)
  • Eco-design (RGESN)
  • HTML, CSS, JavaScript and React
  • Figma
  • FigJam
  • Sketch
  • Framer
  • Miro
  • Maze
  • Hotjar
  • Jira
  • Confluence
  • Storybook
  • Notion
  • Airtable
  • Photoshop
  • Illustrator
  • After Effects
  • Fusion 360

EducationFront-end developer, École Multimédia, 2019–2020 · Web designer, Nextadvance, 2018–2019 · Graphic Designer, INFA, 2017–2018 · Audiovisual production (BTS), Cifacom, 2014